Quick Tutorial for a 360°-3D setting in Blender 2.9
Camera in position – Center of the view
Render Properties
Render Engine Cycles
OutPut Properties
Stereoscopy / Stereo 3D
Choose Stereo Mode and Top-Bottom
Select Camera
Object Data Properties
Lens Panoramic
Panorama Type Equirectangular
Stereoscopy
Spherical Stereo
Ready to render
Resolution
A final resolution of 4096×4096 est enough for VR devices
Each image is so at 4096×2048
F12
When the rendering is finished it appears like a anaglyph image.
But when saved
It shows properly